With this episode, we conclude our first recording session of the Dungeon in a Box one-shot, All Souls Night. More episodes featuring Sid Onoso, the Greenwold’s Greatest Detective, and her friends Min, Gulan, and Dyrah will follow soon as they continue their search for Piotr Fromanchen, the celebrated cheese genius of the Muttonwood.
This is a case where you set out, expecting that the adventure will just be a one-session one-shot: simple, straightforward, short. Right? But when the players are this invested in their characters, they spread out to fill the space, and so this brief adventure spanned multiple sessions. How have one-shots gone for you in the past? Aside from running games at conventions or organized play events (such as Adventurers League or the Pathfinder Society) – in which you don’t know who is going to play and you have to finish the entire game within a strict time limit – have you had one-shots that spanned more than one session?
As we’ve written previously, we have another one-shot – the first non-D&D RPG we recorded for All Ages RPG, in fact – that also surprised our GM in that it went way over time, and we had to break before the story resolved (or even before the PCs had Blossomed, which is a game feature of that particular RPG, called “The Taint”). We haven’t posted episodes of that recording session yet, because we still haven’t played/recorded a second session of the game. In this case, we haven’t played it again because, at first, the players were more excited to resume the Guardians of Indir campaign, and then later two of the players in that game decided that their priorities had shifted and they couldn’t play with us anymore.
Have you had similar experiences? We’d love to hear about your one-shots, any issues you had with running one-shots, and how you coped with those issues.
Thanks for listening.